Future Proof

Future Proof

blurb2

"Future Proof #1 is a thought-provoking tale about the perils of time travel, and has this reader eager for more."-kastorskorner.com

"...the art, the writing, the concept itself just gets better and better. Buy this one. This one gets a very well deserved 5 out of 5 stars!" -whatchareading.com

"…I can say without a doubt that if you are a fan of the X-Files or any of the numerous shows that have aired in the last few years that take on some of society’s greatest mysteries then this is a comic series you will not want to pass up!"- PREVIEWSworld.com


Wednesday, October 29, 2014

I Play the Bad Guy #1 is now available on comiXology

click here for the link

I Play the Bad Guy #1


Forty years ago Frank Adams was a recruit in the government's Cold War attempt to grant soldiers the ability to manipulate bio-electricity, known as the Mazur Project. Now, Frank has learned that his estranged daughter has been recruited in a revival of the Mazur Project and he's not about to let the government transform his daughter into the freak they made out of him. Can a super-powered man in his 60's avoid the younger Powered Retrieval Operations (P.R.O.) unit sent to stop him?

 

Written by

Andy Arnott

Art by

Alex Cormack

Inks

Alex Cormack

Colored by

Alex Cormack

Genres

Action/Adventure Military Suspense

About Book

Page Count

31 Pages

Print Release Date

October 29 2014

Digital Release Date

October 29 2014

Age Rating

17+ Only

Copyright

2014 Bliss On Tap Publishing.

Wednesday, October 22, 2014

Future Proof #1 is now available on comiXology

click here for the link

$1.99

Future Proof #1


Future Proof is an on-going, bi-monthly series which follows two outcast agents who are recruited into a systematic one-way journey back through time where ultimately their actions allow for the most monumental events in history to take place. Issue #1 jumps right into the action as the two agents get caught up in the middle of one of the greatest conspiracies of all time -- the Kennedy assassination. Any wrong move will change the future as we know it.



Written by 
Art by 
Colored by 
Genres 
Page Count
31 Pages
Print Release Date
September 24 2014
Digital Release Date
October 22 2014

Age Rating
15+ Only

Copyright
2014 Bliss On Tap Publishing.

Tuesday, October 21, 2014

you can now pre-order I PLAY THE BAD GUY #2 (OF 6)

Click here for the link

Publisher: BLISS ON TAP
(W) Andy Arnott (A/CA) Alex Cormack
The throw-down between young and old begins! Now that Frank has a lead on his daughter's whereabouts, he must make his way past the Powered Retrieval Operations unit (PROs) sent to contain him. As the showdown between Frank and the PROs begins, Major Laura Sullivan interrogates anyone she can to get more intel on where Frank is heading next. The Major brings in one of the Mazur Project's more eccentric subjects, Lloyd Venona, to assist her while Frank starts to assemble a team of his own. 

Item Code: OCT141114
In Shops: 1/7/2015
SRP: $3.99

Wednesday, October 15, 2014

"Future Proof #1" gets reviewed in the Two-Headed Nerd comicast with Joe & Matt!

click here for the link and the download


The Two-Headed Nerd on September 28, 2014

This week’s reviews:
  • Joe — Roche Limit #1 from Image Comics by Michael Moreci and Vic Malhotra
  • Matt — Aliens: Fire and Stone #1 from Dark Horse Comics by Chris Roberson and Patric Reynolds
Ludicrous Speed Round:
Joe’s 5:
  • New Avengers #24 (Marvel)
  • Secret Avengers #8 (Marvel)
  • Booster Gold: Futures End #1 (DC)
  • Superman: Doomed #2 (DC)
  • Butterfly #1 (Boom/Archaia)
Matt’s 5:
  • Future Proof #1 (Bliss On Tap)
  • Tales of Mr. Rhee: Karmageddon #1 (Devil’s Due)
  • G.I. Joe #1 (IDW)
  • A Town Called Dragon #1 (Legendary)
  • Edge of Spider-Verse #3 (Marvel)

Fanboy Comics review of "I Play the Bad Guy #1"

click here for the link

Wednesday, 15 October 2014 15:03

‘I Play the Bad Guy #1:’ Advance Comic Book Review

Written by 


I Play the Bad Guy, from Bliss on Tap Publishing, isn’t your typical superhero adventure. So far, at least, it’s a bit more like Taken. A tough guy with a very specific set of skills is willing to do whatever it takes—and kill whomever he has to kill—in order to track down his daughter. It just so happens that in this comic, the very specific set of skills includes some very powerful telekinesis.
As we begin the story, Frank, the Liam Neeson-type character, kidnaps an old friend/work acquaintance named Al and tortures him (rather graphically) to find out information about his daughter’s whereabouts. Then, we’re treated to flashbacks of a top secret government facility, many years ago, where Frank and Al are being groomed as weapons for the military using their powers.

It’s a compelling story so far, if a bit violent, with artwork that’s interesting and colorful. It’s still too early to tell what the comic will be like long term (It’s a 6-issue arc.), but it’s good enough to warrant coming back for the next installment. Essentially, all you need to know at this point is “Taken, with superpowers.” If that’s the sort of thing that would appeal to you, then you’ll probably want to check out I Play the Bad Guy.